Works



0D - 4D < Standing Objects >

0D-4D is a collection of ceramic objects that seek to visualize the progression from the 0th dimension, representing the realm of nothingness, to the 4th dimension, which lies beyond our ordinary perception. 

Inspired by the following statement: ”When dots come together, they become a line; when lines come together, they become a plane; when planes come together, they become a space” the project illustrates how simple elements can expand into more complex forms and spaces. 

Initially, I created objects using only linear elements that originated from points. Then I intersected these elements to create surfaces and volumes. Before finally creating flexible connecting structures that can change shape and color based on movement, representing four-dimensional objects that exist across space and time. 

By visually representing how new dimensions can emerge, I challenge our understanding of space. 0D-4D invites viewers to contemplate the possibilities of existence beyond our conventional 

modes of perception. Therefore this project not only presents aesthetically pleasing objects but also prompts profound questions about the fabric of reality and our place within it. 








0D - 4D < Light Objects >








0D - 4D < Vase >








0D - 4D < Wall Hanging Objects >








CAPTURING TIME 

Time is what I want to hold on to. We can't actually stop the flow of time, but I captured and recorded time through this work. Time changes everything. Also the flower blooms and withers over time. After the flowers withered, the withered petals on the floor always made me feel sad. The beauty of flowers is gone, but through the collected petals, the withered flowers can re-bloom. Petals are spread out in the vase and dried. Users can feel the nostalgic beauty of the flower by using the dried up petals left on the vase as a dye or by creating perfume. The memories and beauty of flowers are recorded and captured in different sensory ways. 








KARMA BARU

In Korean Buddhism, eating meals is referred to as “Baru Gongyang”, Baru Gongyang is a mindfulness practice. This practice teaches us how to take only what we can comfortably eat instead of taking too much greedily. For them, having meals is not only the eating of food, it is one of the mental training. I designed a set of 4 bowls with different sizes of rice, soup, side dishes, and water with these Buddhist teachings in mind. The shape of the four bowls and the way they overlap are inspired by the Karma, one of the Buddhist philosophies. 








RESPIRATORY TILE 

Respiratory tile is lightweight but strong, and it is an ecofriendly tile that absorbs shock and noise, and is easy to keep warm and humidity controlled. It is made of Hanji, a traditional Korean paper, is called ‘living paper’. There are countless invisible holes in hanji, which naturally adjusts the temperature and humidity of the room as well as ventilation. I also made the way of arrange patterns by assembling tiles to make 3D surface. It has many possibilities for using in in many fields such as architecture and interior design. 








ROPE SHOES 

The rope shoe is an adhesive-free shoe inspired by the traditional way of making straw sandals. Using fewer adhesives is less harmful to nature, the people who make it, and the people who wear it. I designed three different types of sandals by reinterpreting traditional methods and developing new way of shoe construction using rope. A soft colors of shoe was created through sustainable natural dyeing. 








LAYERING

Layering is conceptual jewelry series consisting of one glass and two rings that express the ambiguous color and shape created by layering. I used transparent colored organza to express the mysterious feeling of the layer of oyster shell. Layers overlapping each other create unique silhouettes and colors, blurring the image of reality and making it difficult to identify. 








AFTERIMAGE 

This project is an experiment on the shape and color of the afterimage created by the movement of our body. I designed a wearable product that visually shows the range of arm movement and the afterimage it leaves, and a chair inspired by these body experiments. The repetition of the silhouette and the gradation color express the new aesthetic feeling of the blurry afterimage that we do not usually see.